An epic real life action-adventure game that is part unsolved mystery and part outdoor adventure.
The Green Mountain Adventure Challenge begins with a story that leads to a set of clues - maybe an old letter or a grainy map - which lead to more clues, the end of the story and possibly... cash. Lots of cash.
Solve the clues right the first time and you'll spend no more than 2 days exploring ancient forests, climbing mountain summits, solving mysterious codes and enjoying spectacular Vermont scenery.
The clues are hidden in everyday places around town; on a hiking trail, at a bar, on a bridge or with the local townfolk, perhaps. The answers to some may be obvious while others may leave you stumped and wandering for hours - or days.
You and your team will succeed (or fall apart?) in pursuit of glory and riches while raising money for the fight against cancer.
But perhaps the best part of all is the satisfaction you'll feel at having solved a series of mind-bending puzzles to discover a secret world hidden in plain sight.
Get a feel for this year's Adventure by watching the video to the left shot by Bri and Kris.
Adventure Challenge Kit
for 2 people
Adventure Kit includes:
- 2 passes to the 2014 Adventure Challenge valid for use anytime from May 23rd - Sep 1st, 2014
- 2 Adventure t-shirts
- 2 Water bottles
- 1 Tote bag
- 2 trail lunches
- $10 donation to our selected charity
- $10 donation into the grand prize cash pot
- No lodging included
Adventure Challenge Getaway Package
$329 for limited time on
- 2 nights at an Adventure Lodge ($508) or Adventure Inn ($648)
- Adventure Lodges are: The Big Bears, The Grey Ghost, The Kitzhof, The Lodge at Mount Snow, The Matterhorn (pet friendly), Nordic Hills Lodge
- Adventure Inns are: Deerfield Valley Inn, Inn at Sawmill Farm, Layla's Riverside (pet friendly), Snow Goose Inn, The Weathervane, West Dover Inn
- 2 Adventure Passes
- Breakfast for 2 each morning and lunch for 2 one day
- Adventure kit for two that includes 2 shirts, 2 water bottles and 1 tote bag
- $10 donation to our selected charity
- $10 donation to the grand prize cash pot
THE 2014 GREEN MOUNTAIN ADVENTURE CHALLENGE - BACKSTORY
It started with a story in the local paper...
STRANGENESS SPOOKS RESIDENTS
Is someone rebuilding an ancient secret society in the Vermont mountains? Mysterious symbols, eerie sounds and strange new faces have residents of one small Vermont town spooked - and convinced.
Then mysterious rumors began to fly...
As the spring sun melts the winter snow, hikers have begun finding weird celtic-style markers in the woods surrounding one small Vermont town. "We didn't mention anything because we thought people would think we were crazy," said one local hiker. "The locations were so odd. One by the old river, the other miles away on the opposite side of the valley overlooking the mountain top. Who knows how many more there are?"
Adding to the strangeness have been a series of eerie chant-like whispers echoing throughout the mountains. According to a few hunters, "One minute they're all around you and the next minute, they're gone. It's like you're being targeted. But for what?"
"We only have about 1,000 full-time residents here in Dover, so everyone knows everyone and there have definitely been some new faces floating around," said one local bartender. "Just yesterday, two people were in here whispering to each other at that table in the corner. One of them began sketching something on a napkin and I quietly grabbed it while clearing the table. I think looks like a map of some kind - but I can't tell. It's written in some language I've certainly never seen before."
So What Is It...?
Are these a string of random coincidences or something forming with a purpose?
Sometimes myth can be as powerful as fact. And sometimes the truth can be even stranger.
WHEN IS THE ADVENTURE CHALLENGE?
Adventure season opens May 23rd (Memorial Day weekend) and closes September 1st (Labor Day).
You can choose to complete the adventure on consecutive days or break it up into different days, completing it at your own pace.
WHAT KINDS OF MENTAL AND PHYSICAL CHALLENGES?
Hiking mountain summits, solving codes and riddles, decoding vague old maps, finding your way through dense Vermont forest and other challenges await. At some point, you may end up lost and confused and want to give up - that's when the real challenge begins.
About 35% of people that begin the Challenge give up and never finish it.
WHAT TRAILS DO I HAVE TO HIKE/BIKE?
As you go along the Challenge, you will find clues and maps. Some of the maps are very detailed, some are very vague. It is up to you to determine what the maps mean and choose which trails to follow and for how long to follow them. If you can't figure out the clues, you might end up wandering in circles for hours.
The trails range from easy to moderate with a few steep inclines. All of the trails are in Southern Vermont. You can hike, bike, walk or run the trails as you see fit.
WHAT IF I DON'T NEED TO STAY AT AN INN OR LODGE?
You do not need to purchase a Getaway Package to do the Adventure Challenge. If you already have another place to stay, you just need to purchase Adventure passes below ($79 each).
WHAT DO I NEED TO BRING?
At minimum, you need to bring:
- Comfortable shoes and outdoor clothing
- Water and snacks for long days outdoors
- A camera or a smartphone with a camera
- A car to get around the area
- Bug spray
- A compass (optional)
In addition to this list, you're allowed to bring any items you think may help along the way.
WHERE DOES IT TAKE PLACE?
The 2014 Adventure Challenge takes place around/near the town of Dover, Vermont.
WHAT IF WE HAVE MORE THAN 2 PEOPLE?
Each Adventure Getaway Package includes two nights lodging in one standard room. Some inns may allow extra people in the room at no additional charge. If you need a second room, you'll need to buy a second Getaway Package.
After you have secured your rooms, buy any additional Adventure passes below ($79 each) for the extra people. Remember, each Adventure Getaway Package includes two Adventure passes - so if you have 3 people in a room, you need to buy 1 extra Adventure pass below.
THIS SOUNDS LIKE AN EXTREME VACATION?
Yes, the Adventure Challenge is a mentally and physically demanding event. This is not a couple of nice days hiking through the woods. You will be challenged, and possibly frustrated at times, and it requires a basic level of physical fitness to complete.
If you were looking for a relaxing hiking vacation, we recommend visiting the "Hiking" and "Lodging" pages on this site for details on awesome hiking trails and discounted vacation deals that will give you a relaxing, enjoyable Vermont vacation.
HOW LONG DOES IT TAKE TO COMPLETE?
The fastest time in past years was 1.5 days. Most people take a minimum of 2 days. You DO NOT need to camp or spend overnights in the forest.
WHAT IF SOMEONE COMPLETES THE CHALLENGE BEFORE ME?
The clues and secret objects to be found are permanent and will be there for you to find no matter when you begin. This is not a first come, first serve event. No one can take them away.
IS IT FOR KIDS OR ADULTS?
The adventure made is for adults. Due to the difficult nature of the challenges, children under 18 must have a parent with them at all times.
GRAND PRIZE CASH POT & CHARITY DONATION
THE GRAND PRIZE CASH POT: $4,200 (in 2013)
To give Adventurers a truly awesome prize, $10 of each adventure pass is put into a grand prize cash pot. The more people that play the game, the more you can win!
After adventure season closes on Sept 1st, three Adventurers will be randomly chosen and spilt the grand prize cash pot.
CHARITY FUNDS RAISED: $5,030 (in 2013)
Four years ago, a family member of one of the event organizers was diagnosed with cancer. After years of treatment and care at the Dana Farber Cancer Institute in Boston, the cancer was pronounced virtually undetectable.
ADVENTURE AFTER PARTY
Every year, we host an end of Adventure Season After Party for fellow Adventurers to party it up and draw the grand prize cash winners! It's always on a Saturday afteroon in September. More details will be available as September draws near.